Trip Passes: how paying for a trip works

Planning is always free — the trip owner spends one pass to lock an approved trip in, and your crew never pays.

For:memberorganizerownerVerified for Limbo 2.2.0 · 2026-07-05

Limbo charges for exactly one thing: locking a trip in. Everything that gets you there — building the trip, adding plans, putting them on the ballot, and voting — is free. When your crew's verdict lands and the trip's a go, the trip owner spends a single pass to make it official. One pass, one trip.

Who can do what: only the trip owner ever spends a pass, and only by tapping Lock this trip in on an approved trip. owner Everyone else — organizers and members alike — builds plans, proposes, and votes for free, and never pays a thing to be on the trip. member

Planning is always free

You and your crew can do all the real work without spending a pass:

  • Create the trip and set the destination and dates.
  • Add plans — flights, hotels, activities, transport, tours, the lot.
  • Invite your crew, or share a join link so people can hop on.
  • Propose plans and put them on the ballot.
  • Vote on every proposal and see the reveal.

A pass only comes into it at the very end, when a trip is decided and the owner makes it official.

One pass locks the trip in

When a trip's ballot resolves APPROVED, the reveal shows a Lock this trip in button — and only the trip owner sees it.

  1. 1
    Build the trip and put your plans on the ballot.
  2. 2
    When the ballot resolves APPROVED, open the reveal.
  3. 3
    The trip owner taps Lock this trip in — the trip becomes official and one pass is spent.

Once it's done, the button flips to a green Locked in ✓ to confirm the pass was spent and the trip's official. The button is owner-only, and it only appears on approved trips that haven't been locked in yet.

The reveal on an approved trip — the owner taps Lock this trip in to make it official
The reveal on an approved trip — the owner taps Lock this trip in to make it official

Note

If you have a Planner Pass, locking a trip in doesn't touch your pass balance at all — it's covered by the subscription.

Your crew never pays

This is the part people double-check, so we'll say it plainly: crew never pay. Whether they joined by invite or a share link, and whether or not they've installed the app, being on someone else's trip is always free. The only person who ever spends a pass is the owner of that trip — and only to lock it in. If a crew member later starts their own trip, that trip has its own owner (them), so locking that one in is on them.

Where passes come from

Everyone starts with a stash:

  • New accounts get their first trip on us — a pass is waiting the moment you sign up.
  • Longtime travelers who were here before passes existed were topped up with a few starter passes, no strings.

Need more? Open the Trip Passes shop — tap the ticket in the top bar (it shows your live pass count), or head to Settings → Trip Passes. Open the shop to see current pricing.

The passes ticket in the top bar — your live pass count lives right here
The passes ticket in the top bar — your live pass count lives right here

Note

Buying passes is currently available on iOS.

Delete within an hour and the pass comes back

Locked a trip in and immediately changed your mind? If the trip owner deletes the trip within an hour of locking it in, the pass returns to their balance automatically — an accidental lock-in never costs you. After that grace window, the pass has done its job and stays spent, so deleting and recreating won't refund it.

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